Jun
1

Creating Music and Sound for Games

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Get ready to step into the mysterious world of the video game sound designer and composer. Creating Music and Sound for Games examines the responsibilities associated with each of these roles and offers tips and insight for breaking into the business. With focused sections for each of these important roles, this book offers an insider’s look into how the sound designer and compositor fit into the game production team and how these roles interact with one another. You’ll cover the essential tools of the trade and will examine sound design and compositional tips that can save you time and make you more efficient.

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May
16

Complete Guide To Film Scoring

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An essential resource for both students and professionals, offering shrewd insight into the business, process, and art of writing music for film and TV. Interviews with top film scoring professionals add the priceless insight of the wisdom that comes with experience.

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May
10

Dialogue Editing for Motion Pictures

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Dialogue editing is a crucial yet invisible part of film-making. Do it right, and no one notices. Do it wrong, and your film or video sounds messy, distracting, and unrealistic. This is a book for people who need to edit production sound for film, TV, or video but were never taught how to do it. It goes step by step through the process and covers all the work-flows you are likely to encounter. Efficient working practices are emphasized throughout, so you learn to save time and avoid needless repetition. Many dialogue editors are hobbled by a lack of understanding of the non-sound aspects of film-making. Unlike editors who cut effects, backgrounds or Foley, a dialogue editor’s work is directly affected by what has gone on before. How a film was shot, recorded and edited will dramatically influence the dialogue editing process. Much of this book, then, deals with things which at first glance don’t appear to be dialogue. You will find overviews of film picture and sound post-production–film, tape, NTSC, PAL, 24p, and HD. There are summaries of film picture editing, OMF manipulation, and ADR management.
* A veteran sound editor shows you how to produce a flawless dialogue track
* Covers organization and time management so you can work efficiently
* Must-have information for sound editors, dialogue editors, and assistant editors

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Apr
22

Audio Post Production for Television and Film

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Previously titled Audio Post-production in Video and Film, this third edition has been completely revised and restructured to provide a step-by-step guide to the professional techniques used to shape a soundtrack through the production process. Covering sound for both film and television, this edition includes many of the practical techniques and shortcuts used by experienced editors and mixers.

Part one explains the basics of audio post production – how audio is recorded, how sound and picture stay in sync, how audio can be exported from system to system, and how film and video technology works. Part two follows the path of production sound from its original recording right through to the final mix, and includes sections on editing sound with picture, dialogue, sound effects and music editing, how to run ADR and Foley record sessions, and mixing, using many practical examples.

Audio Post Production for Television and Film is aimed at professionals already working in the industry, newcomers, students and those considering sound for film and television as a career – in fact anyone who wants an insight into current professional practices and a comprehensive overview of the sound post production process.

* Reflects current working practice and covers the latest topical issues
* Extensively reorganized for maximum ease of use
* Illustrated throughout and features helpful workflow diagrams


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